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Visit pubquiznights.co.uk
and look at what a few other pubs/bars have written to promote
their pub and their quiz nights. This will help you compose
a few succinct paragraphs. |
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Decide which evening and at what time you
are going to have your quiz. Try to avoid nights that may conflict
with other events (e.g. live football/soccer unless, of course,
you are going compliment other events by selecting a football/soccer,
quiz). As a guide, the recommended kit and FREE sample
kit, presented as below, should take between 1 and 1½
hours. |
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Subscribe to pubquiz.biz, enter your pub
and quiz night details and then visit the subscriber's area
to acquaint yourself with the options and the simple processes
involved in selecting and printing your quiz material. You do
not need to select and print your first quiz yet. If you would
like to see the layout, etc it is best to print off the FREE
sample quiz first, but remember that when actually selecting,
you will have many options including 'Topical Trivia' questions. |
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Inform all staff and customers of your plans
and try to involve them in promoting your quiz night. |
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One week before your first quiz night, place
posters advertising your quiz night; start time, etc in prominent
areas both inside and outside your pub/bar. You want
to attract new customers. |
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Decide if and how much you are going to charge
to play and if so, per person or per team. We strongly recommend
a small charge of £1/$2/3AUD per person as best
practice. This results in the build up of a 'kitty', the reduction
of claims of unfairness from smaller teams and also means that
you do not need to break up a group of friends in to smaller
groups. |
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Are you going to be comfortable being quiz
master? If not, pressgang someone who will be or use pubquiz.biz
'Quizmasters' to help you find one. |
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If you have a PA system or karaoke you should
use it for best effect. |
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The day before your first quiz visit pubquiz.biz
and logon to your page. Visit the subscriber's area and make
your selections. Remember, if you are going to have a picture
quiz, for best results, place 1 sheet of photo quality paper
as the top sheet in your printer and make sure to use 'question
numbering' to number your questions from 11. Also you will probably
need to print off your master copy of the answer sheet for your
first night and when/if you change the number of questions in
your quiz or if you change the title, e.g. "60's Pop Quiz". |
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Photocopy 1 copy of the picture quiz and
1 copy of the answer sheet for each team. On the first occasion
you are better to copy too many rather than too few. |
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Read all quiz questions in private before
you start. Identify difficult to pronounce words or names. This
will help the quiz to run smoothly. |
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Position yourself, with picture quizzes and answer
sheets, in a prominent position away from the till or any busy
area. This will reduce congestion and background noise and will
help avoid distractions for you when you are asking the questions. |
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As customers approach you, ask how many players
are in their team? (Multiply that number by £1/$2/3UAD
- see above). Offer a copy of the pictures and answer sheet
to each team. |
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Each team should choose a name for their
team and write it in the space at the top of the Quiz answer
sheet. The answers to the picture quiz (if selected) will cover
spaces for numbers 1 to 10 inclusive. The questions should cover
spaces 11 and up. |
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Your customers should be trying to answer
the picture quiz while you are handing out sheets to other customers.
This gives a slight advantage to 'early birds'. |
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(The following assumes the 'FREE sample Quiz
Kit' or similar. Exact announcements will vary according to
your selection). |
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Announce "In five minutes we will start
firing questions at you. Are your glasses full? We will be having
a break, for topping-up of drinks, after question 30." |
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(You may choose to announce that the use
of a mobile phone to friends will result in the deduction of
10 points from the team total. If their friend is that
good, get them to come along!) |
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Announce " You should all have your
answer sheets and the picture quiz. Use spaces 1 to 10 for the
picture quiz answers. We will now start the next part. There
are four sections, entertainment, sport, general knowledge and
popular music. Each section has ten questions. In the event
of a draw, the team captains of the drawing teams will be required
to answer a tiebreaker question." |
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Then, start this section of the quiz with
first question. "I will announce the number of the question
first, then ask the question. I will repeat the question, then
allow you about 1 minute to think and write your answer in the
space next to the number for the question").
After each question allow
a few seconds then repeat it. |
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After each section
allow a few minutes for repeating any question, which might
not have been heard clearly, and for 'thirsty' players to refill
their glasses, etc! |
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Start each question by ticking it then read
out the number then question. This reduces confusion. |
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Where appropriate start each section by reading
out the category. This warns that the game is about to restart
and alerts players to the fact that the category has changed. |
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After asking question number 50, allow teams
about 5 minutes to check their answers, and then announce "please
make sure that you have filled in your team name, then swap
your sheet with another team for marking". Allow a minute
or so. |
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Read out all picture numbers / questions
followed by the answers allowing a few moments between each
answer and the next question and, at the end, a few moments
for teams to total up the scores and swap sheets back. It is
important to read out the questions in full again as this will
encourage late comers/non players to arrive early next week
and play. |
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When you have provided all answers ask, "Does
anybody have all 50 correct? 49? 48? 47?
" Allowing
a few moments for teams to shout or indicate that they have
the highest score. |
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You only need to check the answer sheet/s
submitted by the team/s claiming to have the highest score.
Award 1 point for each correct answer. Be consistent about what
you accept as a correct answer. If you have a draw, take the
captains of the drawing teams to one side and read out the tiebreaker
question and ask them to write down their answer and hand it
to you. The nearest to the correct answer is the winning team.
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We recommend that the prize for the winning
team be of low value - a bottle of wine, etc. You will find
that winning the game is what they want and they will be happy! |
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If you are using the 'Stick or Twist' you
will find the guide at the top of the question sheet. This is
the best way to develop a loyal and regular following as people
will stay until the very last question and will return the following
week to see if their answer sheet is pulled out. This also enables
you to build a substantial 'kitty' at no cost to yourself. There
is no legal limit to the size of the kitty as this is a 'game
of skill' not a 'game of chance'! (See 'Best practice ideas'
for use). |